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In the heliport area, grab the SOCOM
in the back of the truck.
Then, climb through an air duct so you see Snake
crawling in a 3rd person perspective.(you you see
him crawl to you)
Next, get out of the duct and check the truck again.
Gee Golly Gophers! Look! A NIKITA MISSLE LAUNCHER!
Go to the room where you got the stun grenades (supposing
you got them already, and the chaffs in the center
of the helipad)
Replacing the stun grenades will be a box of C-4,
and below it, some SOCOM ammo. Do this trick again
and see what you get!
Alternate costumes:
Successfully complete the game, wait until the credits
end, and save the game. Load the saved game file
and play through the game again. After successfully
completing the game a second time, wait until the
credits end, and save the game. Load the saved game
and play through the game again. Snake will change
into a tuxedo in the elevator during this game.
Alternate ending and music:
Successfully complete the game with the Tuxedo costume.
Alternate title screen (Japanese version):
Press the D-pad at the title screen to change the
background colors.
Bandana:
Successfully complete the game without submitting
to the torture. Your character will save Meryl and
receive the Bandana. When equipped, the bandana
will allow unlimited ammunition on any weapon.
Camera:
Reach area B2 of the tank hanger. At the end of
the hallway to the right of the door where you fight
revolver is a secret room that is entered after
using C4 explosive. In the room are card 4 and card
6 doors. The camera is in the room behind the card
4 door. Use the camera to take pictures to see various
extras, such as the faces of the development team.
Control briefing view:
Wait for the message "Camera Change" or "Camera
Free" to appear during a briefing. Press Square
or Triangle to zoom in or out. Press Circle to switch
views. Press X to stop the briefing.
Codec numbers:
Use all these frequencies to contact people in the
Codec.
- Roy Campbell and Doctor Naomi Hunter: 140.85
(to back up Snake)
- Mei Ling: 140.96
- Nastassia Romanenko: 141.52 (Nuclear specialist.
Provides healthy information on using weapons)
- Master Miller: 141.80 (Provides psychological
information and advice. Reveals information on
Naomi at the end of the game)
- Otacon (Dr. Hal Emmerich): 141.12 (Provides
advice on beating Metal Gear)
- "Deepthroat": 140.48 (Unknown. Later revealed
at the end of the game)
Development team photos:
Use the camera to take pictures at the following locations.
Name- Location
- Fujimura-Elevator in the Comm Tower B complex
- Fukushima-Heliport; looking out to sea from
cliff
- Hirano-Elevator in Comm Tower B; deep in
the shaft of top level
- Ishiyama-Heliport top of building
- Ito-Inside elevator to tank hangar
- Jerem-Blaustein Sniper Wolf`s corpse
- Kaneda-The mirror located in the Women`s
restroom
- Kimura-MG underground base; tip of Metal
Gear `s railgun
- Kinbara-Dark area of stairs
- Kitao-Decoy Octopus (fake DARPA chief) corpse
- Kobayashi-Rock in canyon
- Kobayashi-Johnny Sasaki holding cell, near
DARPA chief
- Kojima-Otacon lab; the picture frame to the
right
- Korekado-Men`s restroom
- Kozyou-Behind the watertank-like structure
in the Canyon
- Kutome-Observation room
- Makimura-Hidden armory store room; behind
the weakened wall
- Matsuhana-Hallway of corpses; outside Otacons
lab
- Mizutani-When fighting Metal Gear
- Mori-Lowest point of elevator; Comm Tower
B
- Mukaide-Reflection in wolfdog cave puddle
- Muraoka-Water in cargo dock
- Nakamura-In Meryl`s blood pool; where she
is sniped
- Negishi-Sewage waterfall
- Nishimura-Next to Baker`s corpse
- Okajima-Maggots of the real DARPA Chef in
cell
- Onoda-Where Baker is tied up
- Sasaki-Picture frames in the Commander`s
room
- Sato-Comm Tower A; roof destroyed by Hind
D missiles
- Scott-Dolph Deep down in the dark from the
walkway between Comm Towers A and B
- Shigeno Heliport,security caera by staircase
- Shikama-Electric floor
- Shimizu-Wolf dog cave; first crawling point
- Shinkawa-Deep in Sniper Wolf`s hallway behind
the second pillar
- Sonoyama-Torture machine
- Takade-Ninja room; glass atedga
- Tanaka-Heliport; sleeping soldier
- Tougo-End of boiler room; in Blast Furnace
with the steam
- Toyota-Container in the middle of Raven`s
warehouse
- Uehara-Edge of elevator; where the ravens
are
- Yamashita-Tip of nuke warhead in nuke storage
room
- Yoshimura-Dead end of air duct
- Yoshioka-Bridge on the third floor of the
blast furnace
Konami game surprise:
Play the game using a memory card that contains a
saved game from any prior Konami title (Castlevania,
ISS Soccer, Suikoden, Silent Hill etc.) When Psycho
Mantis attempts to read your character`s mind, he
will mention various game titles.
Pantless Meryl:
When you find Meryl on patrol in the office, she runs
to the women`s bathroom. Follow Meryl into the Women`s
bathroom and reach the last stall in under five seconds.
Meryl will be caught with her pants down during an
FMV sequence.
Look in the vent just before the DARPA chief (Decoy
Octopus) to see Meryl doing sit-ups. Leave the vent
and re-enter and she will be doing one-armed pushups.
Repeat and she will be doing leg stretches on the
wall. Repeat one more time and she will be doing the
leg stretches while pantless.
Red Grey Fox:
Get to Grey Fox while dressed in the tuxedo.
Run and shoot simultaneously:
Take out your weapon (for example, the SOCOM pistol),
then hold Square + X and move Snake on the D-pad.
He will run and shoot simultaneously.
Stealth gear:
Successfully complete the game under the easy difficulty
level after submitting during the torture by pressing
Select. Otacon will give your character the stealth
gear after being saved. Allow the credits to complete,
then save the game. Load the saved game to begin with
the stealth gear.
Stealth gear and Bandana:
Use the following steps to get both the Stealth Gear
and Bandana. When you complete the game by not submitting
to the torture, you will only get the bandana. Simply
submit to the torture to get both items.
Technical demonstration mode:
Successfully complete the following modes in order
"Training", "Time Trial", "Gun Shooting", "Survival".
Note: Completing each mode will unlock the next mode
in the sequence. "Technical demonstration" mode will
now be unlocked. Use it to watch the CPU demonstrate
its best time with the gun.
Web site credits:
Record the end credits onto a video tape. Pause the
tape at the very end and it to see a web address that
has information about the next game in the series.
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