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Kasumi: Alternate hair:
Highlight Kasumi at the character selection screen. Press
A to have her hair in a pony tail or X for a long hairstyle.
Kasumi: Schoolgirl costume:
Successfully complete exercise mode in the sparring mode.
Information in this section was contributed by Y2KeViN52.
Ending credits:
Successfully complete the game with all fighters. An option
to toggle the ending credits will be unlocked on the game
settings screen.
Unlock Ein
Complete "Story Mode" with all characters. Then
play "Survival Mode" or "Time Attack Mode"
and get ranked in and enter your nickname as "EIN".
After that, Ein will be playable in all modes except "Story
Mode".
Unlock Kasumi's 3rd Costume
Complete "Exercise Mode" in "Sparring Mode".
Unlock Zack's 3rd Costume
Defeat 20 opponents in "Survival Mode".
Unlock Ein's 3rd Costume
Complete "Time Attack Mode" under 6 minutes.
Unlock Theater Mode
Complete "Story Mode" with a character to unlock
"Theater Mode" and that ending movie with that
character you play is playable.
Unlock Staff Roll
Complete "Story Mode" with all characters. The
last character you complete the game with will show the
ending movie and then shows the staff roll credits.
Kasumi's Hairstyle
When selecting Kasumi, press Y for her long hair or A
for her ponytail.
Slow Mo Replay
Once you win a match hold X+A+B until the replay starts.
You should then be able to rewind/slow mo the action with
the Y button.
Change Colors
If you select your character and costume with the ''X''
button most will have an alternate color. Lei Feng has
3 different dress colors based on which button you press
(X,Y, or A).
Rotate Camera Angle
After winning a match and your character does their victory
pose, you can press the left stick in, then move it around
to angle the camera differently. If you press the right
stick then move it around, it zooms in and out.
Play as Ein:
1. First Beat the game with every character.
2. Take Hayate through Survival or Time Attack Mode, and
place.
3. Enter your name as "Ein".
4. You can now play him in any mode but Story.
Unlock Kasumi's third costume:
In the Sparring Option, Perform all of Kasumi's moves
under the "Exercise" Option. Once the game awards
you the "Complete!" award, you'll have the costume.
Unlock Zack's third costume:
Beat 20 people in Survival Mode
Kasumi Hair Trick:
When picking Kasumi, press Y for her long hair, A for
her pony tail. .
Beat the game with each character to see each ending:
Unlock 'Real Ending' with On/Off Option. Beat the game
with everyone. The last character you beat it with will
have the staff credits attached to the ending. Once that's
done, you can decide if you want the credits on or off
the endings in the Game Settings Screen
Watch clips:
When you play as story mode after you have beaten OMEGA
you can watch a small clip. At the main menu you can watch
the clips of all the characters that have beaten story
mode.
Alternate costumes:
Several characters have alternate versions of the default
costumes depending on what button you use to select them
on the character screen:
Kasumi: (works with cos1-3) Select with
A - ponytail, Select with X - braided ponytail, Select
with Y - hair down
Hitomi: Select with X on cos1 - same
as cos1, but w/out jacket
Tina: Select with X on cos1 - green shirt, leopard
pants
Leon: Select with X on cos1 - no shirt
w/ bandolier
Jann Lee: Select with X on cos1 - black
pants, Select with X on cos2 - yellow
version
Christie: Select with X on cos2 - purple version
Hayate: Select with X on cos2 - green
version
Hayabusa: Select with X on cos2 - white
version
Brad Wong: Select with X on cos2 - red
version
Bass: Select with X on cos2 - no shirt
Bayman: Select with X on cos1 - blue
hat
Lei Fang: Select with Y on cos1 - white
version, Select with X on cos1 - blue version, Select
cos1 while holding L - black version
Helena: Select with X on cos2 - black
version
Ayane: Select with X on cos2 - white
version
Cool move:
With some characters (Tina and Brad Wong), if you punch
your opponent into the air then you can execute a throw
on them while they're falling to the ground.
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